Showing posts with label others'. Show all posts
Showing posts with label others'. Show all posts

Friday, September 6, 2013

Hand Gesture Design and Visualization

So Elon Musk does it again with this video from SpaceX:


Using the Leap Motion, Oculus Rift, some glass projection thing like in Iron Man apparently. 3D printing gets a mention too.

While this is really wow and pro, I would definitely like to see if they use hand gestures beyond visualising to do some designing work.


Tuesday, August 13, 2013

Hyperloop - Finally! (by Elon Musk & co)

http://www.spacex.com/hyperloop
http://www.teslamotors.com/blog/hyperloop

Actual white paper linked to in those two identical blogs.

It's basically like the Alcubierre Warp Drive in a low pressure air tube.. haha. Sub-sonic, solar panels on top, sky-mono-rail so tube lifted by pylons to reduce ground impact and earth movement problems. Propulsion is by electromagnetic linear induction motor acceleration powered through the tube. (Think sub-orbital railgun).

Friday, November 16, 2012

Star Citizen - RSI, from the makers of Freelancer etc.

from the makers of Freelancer ... THIS. http://www.kickstarter.com/projects/cig/star-citizen
  • A rich universe focused on epic space adventure, trading and dogfighting in first person.
  • Single Player – Offline or Online(Drop in / Drop out co-op play)
  • Persistent Universe (hosted by US)
  • Mod-able multiplayer (hosted by YOU)
  • No Subscriptions
  • No Pay to Win
Only thing missing from it is shiny MMORPGFPS gameplay on the planetary surface found in the likes of Precursors (which gameplay-wise was amazing =D).
What makes me so excited: MMO persistent universe, FPS elements, Ship combat which is like Freelancer and not MOBA-style (sorry DoTA2, D3, Torchlight, just not so into click click click =P).
Shameless plug for my favourite game of all time (Tribes 1) remade into an arcade style FPS: less gameplay complexity, and weird speed gain when skiing but nevertheless FUN.


BOARDING SHIP MECHANIC explained
Multiplayer and Single player instancing explained.
Because, FIREFLY for inspiration. =) - would love that job xD
Support Linux at the poll for stretch goals (click thru to RSI website for the poll), give CryEngine3 the incentive to go to the quickest growing gaming platform right now with Source, Steam, Unity supporting =) Linux. Speaking of Linux, Humble Bundle for Android 4 finishes in 6 days!


Final-week's (3 days left to pledge!) pitch:


FINAL WEEK PUSH from Roberts Space Industries on Vimeo.

So a few points of our next major stretch goal (from boarding ship mechanic post and RSI star citizen website):
$4.0 million Level Additions
  • Melee & Heavy Weapons
  • Zero-gravity Simulation
  • Suit HUD Options
  • Increased Customization
  • Outside-the-ship combat (magnetic boots on a hull; think Moonraker)
  • Pro MOD TOOLS FREE to players!
  • Persistent Universe (forever instead of 30 months), 50 star systems
  • More Squardron 42 campaign gameplay
  • Increased community updates
- According to RSI website, we need $250k left till $4mil. Also, back on Kickstarter, your pledge will go towards stretch goals of BOTH kickstarter and the overall stretch goals at RSI.  
SO PLEDGE ON KICKSTARTER NOW =D.


I've always wanted to do Precursors MMO'd with friends. This is the closest thing I have ever seen. No amount of procedural universe generation, even if done by big industry pros would sway me. Just damn good gameplay with friends =).
That said, I've had my eye on Infinity Universe for years, because dang-it, its got great gameplay and scale, just without the FPS element >=| and definitely will be happily playing when it comes out.

Wednesday, November 7, 2012

omg 150k/year making hats!!

***Update 7/11/2012 (yes, Aussie/UK date format)***

nVidia supports Steam Linux beta in latest drivers:
http://steamforlinux.com/?q=en/node/127
Yay! I'm on nVidia GT330M on my laptop (Samsung R580-JS02AU) but I didn't really care which manufacturer: ATI or nVidia I got, as long as it was Linux-supported well. 
And yes, this post is basically another Steam fanboying post =P

*************************************************


Yes, TF2 hats woooot! xD
And yes, another Steam on Linux post and windows is =/ post .. =P

http://gamingbolt.com/gabe-newell-windows-8-is-a-catastrophe-for-everyone-in-the-pc-space
Wish I could make $150k/year making hats!!!

Found the link from here:
http://gamingbolt.com/valve-engineer-drew-bliss-explains-why-they-favor-linux-over-windows

And I didn't know Gabe Newell worked 13 years on Windows o_O
Source: http://www.inquisitr.com/378666/the-battle-between-windows-8-and-computer-game-developers/

Monday, November 5, 2012

News post #11?



http://www.technologyreview.com/news/506466/given-tablets-but-no-teachers-ethiopian-children-teach-themselves/
Woot, u go, hacker children!!
Personally, I think humans are naturally hackers and makers, curious about things, tinkering with them, and wanting to make/create things. This bit of news kind of supports my thought =P
Also, good to see OLPC is doing stuff, their $100 XO-1 is pretty neat too, I've seen it in action before at ASSC, one of the guys from Lunar Numbat brought it along =)
Speaking of which, haven't heard much news from LN and White Label Space, but Canberra UAV had a pretty good year, and they presented at CLUG too! =D

Yep, lots of group dropping there =P Don't forget the hackerspaces I follow: MHV and HackJamHK@Dimsumlabs(-their FB page is pretty well updated) =D
Being a Melbourne boy, it's kinda sad I dont' follow these guys (CCHS) nearly as much (due to me not being around Melbourne -my fav city- as much as the other two places these days! ><") though some of them are LN and they've had some pretty cool projects. Their computer-in-car is especially cool =P and is part of the inspiration for Project Sheila (now much easier with mobile computing and Li batteries =D) which first requires a car and license (lol) xD Anyone get the project name reference? (Hint, my AI will be called Sheila).

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In other cool news:
http://news.stanford.edu/news/2012/october/carbon-solar-cell-103112.html
First whole carbon solar cell including electrodes (apparently some researchers as engadget points out, has made the energy transducer part before)
Pretty cool.

Thursday, August 16, 2012

Copenhagen Suborbitals first LES+capsule test

http://www.wired.com/wiredscience/2012/08/copenhagen-suborbitals-test/?pid=4590&viewall=true

So check out the stuff there.
Or click here for full article right here:

I hope this code from http://bungtutor.blogspot.com.au/2011/02/how-to-make-spoler-in-blogspot-blogger.html works ...


Dave Mosher
Dave Mosher is a Wired.com contributor and freelance science journalist obsessed with space, physics, biology, technology and more. He lives in New York City. G+
Read more by Dave Mosher
Follow @davemosher and @wiredscience on Twitter.
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Or just watch the cool vid here: