Showing posts with label ubuntu. Show all posts
Showing posts with label ubuntu. Show all posts

Sunday, January 26, 2014

Oh how wonderful blogs and forum posts that solve your problems/issues

Here is a post dedicated to all the wonderful blogs and forum posts that solve your problems/issues. That feeling you get solving the issue after the frustration of the problem is quite invigorating.
... Until the next problem appears.

Today it was a quick google search and I found the solution and solved my simple problem of a cached sources list getting corrupted. That Skype one plagued me for months (also mostly because I worked around the problem and my initial search didn't yield the solution)!


Sunday, October 27, 2013

EVs and Coding upstream/downstream

Prime example of using data/paper references to deliberately misconstrue understanding:
http://www.newyorker.com/online/blogs/currency/2013/10/why-electric-vehicles-have-stalled.html
Sure petrol releases half as much CO2 than the electric grid, (direct energy - e.g. burning petrol or coal) not including the LCA stuff for mining, obtaining and transporting the fuels or energy (transmission grids).
But petrol engines are around 20% efficient but with electric transmission and electric motors like Tesla's car, they have an efficiency of about 90% - that's around 4* as much, meaning even with coal-burning electricity generation, you're only releasing half as much CO2 per energy to the wheels with electricity than petrol. And with green power or nuclear, you can drastically reduce CO2 output, so transferring the fuel into energy is best done en-masse, instead of inside everyone's individual car 'generators' =P

Also nice link about dependencies, which relates to last post's project release: Ubuntu chapter 8 on dependences! =)
http://blog.martin-graesslin.com/blog/2013/10/how-code-flows-about-upstream-and-downstream/

Tuesday, October 15, 2013

Ubunchu ch.08 and PSA: Sudo powers

Here's a double release of art projects geared towards new(ish?) users/discoverers of Linux and the Ubuntu distribution.

Ubunchu chapter 8 typeset by me took a year (lol, I had no schedule and it was very on-off, next time I'll schedule it properly so I don't forget what I was doing). It's my first official type-setting/translation manga release, hope you like it. =) I was going to try and perfect it but because the project dragged on so long I thought I should just try and quickly push it out and release/ship it.
Ubunchu is about a school club in a Japanese high school which is tinkering with Ubuntu.
Read the whole series (and a better synopsis) here: ubunchu.net
My latest release (ch8): on google drive - zip of PNGs (click File -> Download),
        Shared folder here - DL in PDF (recommend you DL the zip of PNGs instead and use MComix to read get MComix1.00), 
        and on the ubunchu website (when it gets uploaded there someday).

Getting to work on an open sourced manga/project like this one is pretty nice. Especially without having to clean 'scans' using levelling, and other more sophisticated techniques. xP All of it was done in GIMP which is open source and is also available on windows due to GTK magic (but it feels nicer on my Kubuntu). I've never used photoshop properly (to a certain extent) but I can say GIMP is competitively advanced and has nice plugins too. Mostly used Blambot's fonts - free for non-commercial use.

Also would be nice to get a Wacom tablet/ergonomic mouse/SteamController (check out this demo vid!), I get RSI with at least my index finger when using conventional mice. Currently use a trackball for everyday use, but gets annoying since it doesn't have a scroll wheel. Steam controller definitely looks promising since my HKD20 PS-like controller definitely has bad resolution, and I don't imagine my PS controllers or the XBox ones will be much better. Although having fond memories of my Saitek joystick (which is so old it used a serial or parallel connection), I might use that for Star Citizen, although I'll have to test the Steam Controller first, like how I tested the OR. Which reminds me, Oculus Rift post coming soon =)

[Linux is complete with gaming rant]
With Valve's SteamOS, Steam on Linux and Source, Unity, Unreal game Engines being native on Linux as well as CryEngine soon, games seem to be moving en-masse to the Linux OS. This is welcome news, since gaming, and atm, only one particular game (Star Citizen, which has gained 4mil in crowdfunding since I last blogged about last month - 1.5mil of which was from the last 4 days) is the only thing holding me back from never booting Windows on my laptop. It's on CryEngine 3, so can't wait for that to build natively for Linux.
We've got Dota 2, KSP, Guns of Icarus Online, L4D2, TF2, X-series and an increasing amount of games, indie and big-publisher alike natively on Linux already or coming. I find if I'm looking at a game purchase/Humble Bundle, availability is a deciding factor. These next few years will be very interesting for Linux =)
[/rant]

Here's the PSA (it's related to Ubunchu ch.8), sad to say I learnt this the hard way one too many times:




_____________________________________________________________________________________________

Came across an interesting blenderguru post about why and how Blender's UI is broken and the principles of making good UI, how Blender can be fixed. The folks who made Unity should have a look =P [Sincerely, KDE/XFCE user]

UPDATE: Blenderguru made a video with suggestions, here it is!


=)

Thursday, September 26, 2013

Valve and AMD reveals

So Valve has revealed their SteamOS a couple of days ago which is based on Linux, so it's pretty much a Linux distro. It will be a living room entertainment OS, so think console+xbmc combined. It is also free and open source!
Today, they also revealed SteamBox, and are offering 300 beta units for testers to be randomly selected, as long as you earn the Steam Hardware badge level 2.Unfortunately, actual specs are not disclosed, although they are saying the system is open, and you can upgrade individual components (like a PC!), as well as being free to install any OS on it or turn it into a robot! Gotta love Valve and their open/hacker/community culture. First open console since the PC =P. They are also claiming to have different boxes available in 2014 from different vendors, so PC and linux gaming seems to be ever on fire and advancing, thanks in no small part to Valve! [S2] (companion cube). It's great to see games like Dota 2, L4D2, Kerbal Space Program, X3: Albion Prelude and Guns of Icarus Online (and hopefully the Crytek 3 Engine soon) on Linux!
In a couple of days, Valve will reveal something else. Using symbols 'O' as the SteamOS reveal, and '[O ]' as the SteamBox reveal, they are revealing something along the lines of 'O+O'. They've already suggested streaming video from your gaming PC to the steambox via LAN, and family sharing for games, but it could be something different. Check the reveal here below in 33 hours:



AMD has revealed their newest line of GPUs at every price point, and personally I'm rooting for them as they are actually supporting open source linux driver development. Unlike a certain competitor which only releases binary blobs, although they run alright. In the livestream other game devs were also featured as were a lot of audio technology.
Check out Star Citizen's Chris Roberts at 1hr 44minutes of the livestream and some new hangar module features! (And an Aurora take off sequence in the new trailer demo!). It's also set to break 20 million in crowdfunding within 24 hours. See you in the 'verse!


Watch live streaming video from amdlivestream at livestream.com



Thursday, August 22, 2013

Ubuntu Edge ... Final Hours

While I posted about Ubuntu Edge before, It's at the final hours (17) of the campaign and with only 12.25mil and just under 20mil to go, it doesn't look very likely this crowd-funding campaign will reach its goal.

At the discounted price of $695/phone, that is now 46k units instead of 40k units, which is a decent manufacturing run, although I'm not sure on the exact numbers in the economical analysis of these things.

Spec-wise, and functionality-wise it trumps anything in that price-range, Xperia Z or HTC One. Unfortunately, probably due to inadequate advertisement/social media-ring and just not enough people ready to upgrade/commit (a lot of the early adopters may have already bought something this year like the previously mentioned phones), the campaign won't be breaking crowd-funding records like Star Citizen's record breaking crowd-funding dollars.

Still, 12mil is pretty respectable, it was 11mil yesterday and comes close to the 14.6 mil that Star Citizen had when I posted about Ubuntu Edge before (see previous blog post link). Right now Star Citizen has a whopping 15.7mil and growing everyday. Hangar module comes out 24th August at GamesCon, so can't wait to see the news and test it.
I hope they release something like an OpenGL version soon because apparently it'll be DirectX11 and my GT330m doesn't have that support T_T. Also, recent look at ATI's open source driver support leans me towards getting an ATI graphics next time. These nvidia binary blobs sometimes screw up and took me an hour to get my 319 driver working with Linux 3.8 and jockey -_-.



P.S. So for Systems Engineering Analysis (ENGN2226) I get to look at nanosats woot.



Tuesday, July 23, 2013

Ubuntu Edge - Wow Canonical!

This is one high-end early adopter phone. And the internets are talking about it.
They want to smash Star Citizen's current USD$14.6 million record in crowd-funding by raising $32m, which roughly translates to 40,000 units.
As they say on their indiegogo page, they want to do this like a Formula 1 thing, (so prototypes or betas on a testing ground if you will) instead of the million unit scale of normal consumer phones.

They're also trying to get into the market like Google - not technical mobile phone makers but 'advisors'. I just hope they don't force Ubuntu Unity on people =/ (which they won't because they haven't turned evil right?)

Sunday, April 21, 2013

Canonical going to dark side?

So Canonical going to dark side? Well I don't use Unity nor Dash - nor ubuntu one, and rarely their software center, though sometimes I check out which indie game devs get to go on there - so I'm barely affected (Kubuntu/Xubuntu FTW) but if they do go to the dark side, then we can always fork it (oh the joys of FOSS) and develop a Community Organisation =)
[Or just switch to fedora or arch or whatever]
 
I have been an ubuntu fan since I started linuxing mainly for its compatibility and support for other projects built on ubuntu. It sometimes irks me when they do stuff differently and directories aren't referenced properly and you have to symlink to configure/make or make something work properly. I am also an Emacs fan, as terminal based editors irks me, and nano irks me the least. 
[Remind to self to install Yakuake so I don't have at least 1 window on each of my 6 desktops dedicated for konsole]

In project news: 

yeah, the ubunchu kinda got stalled over the Christmas holidays (was busier than I thought, and getting stuck into Uni now, so maybe expect it in a couple of weeks). There's also a certain collab which is in the making stages atm =). 

Thursday, November 8, 2012

Steam for Linux finally arrives! (in beta, x86, with more than a score of games)

HELLO new era of gaming, with Steam's big picture mode (finally, console experience on PC! wireless controller on wishlist! =D) saw it on steamforlinux's FB, post here: http://steamforlinux.com/?q=en/node/130

**Update: This pretty much means Steam's Big Picture mode pwned Ouya for me, PCs are more open than consoles, in terms of compatibility and you're not locked into a certain device anyway =P
Pictures of me playing World of Goo thru Steam on Linux soon in a post another time =)
***

Valve stuff:
Press release: http://store.steampowered.com/news/9289/
Hub (latest news): http://steamcommunity.com/linux or http://steamcommunity.com/app/221410
Game group page (not sure what this is used for anymore): http://steamcommunity.com/games/221410

Got so excited, downloaded the .deb, realised it was built for x86. And I also didn't have a 'key' but I heard there were ways of getting around that on the hub >.>
Just waiting for 64-bit release or source with lovely configure and make files =D
In the meantime, will CrossOver/WINE my Client/TF2 ^^

This news probably released just after/around the same time as this one, but nVidia's news travelled faster?? =S:
nVidia supports Steam Linux beta in latest drivers:
http://steamforlinux.com/?q=en/node/127

Also, all you friends out there, add me on Steam!! >=D

Now .. that I've got that out of my system .. time to study >=D

Wednesday, November 7, 2012

omg 150k/year making hats!!

***Update 7/11/2012 (yes, Aussie/UK date format)***

nVidia supports Steam Linux beta in latest drivers:
http://steamforlinux.com/?q=en/node/127
Yay! I'm on nVidia GT330M on my laptop (Samsung R580-JS02AU) but I didn't really care which manufacturer: ATI or nVidia I got, as long as it was Linux-supported well. 
And yes, this post is basically another Steam fanboying post =P

*************************************************


Yes, TF2 hats woooot! xD
And yes, another Steam on Linux post and windows is =/ post .. =P

http://gamingbolt.com/gabe-newell-windows-8-is-a-catastrophe-for-everyone-in-the-pc-space
Wish I could make $150k/year making hats!!!

Found the link from here:
http://gamingbolt.com/valve-engineer-drew-bliss-explains-why-they-favor-linux-over-windows

And I didn't know Gabe Newell worked 13 years on Windows o_O
Source: http://www.inquisitr.com/378666/the-battle-between-windows-8-and-computer-game-developers/

Monday, October 29, 2012

Steam closed beta for Linux is here! (+ other news)

You may have read http://vcpd12.blogspot.com.au/2012/10/tf2-beta-on-steam-for-linux.html
Which has pretty cool infos and links =)

If you were lurking http://blogs.valvesoftware.com/linux/ like me, you may have missed this important link:
http://www.valvesoftware.com/linuxsurvey.php
It was open since 27th of October! Enjoy!

You may also want to take a look at:
http://steamcommunity.com/app/221410





In other project news:
Ubunchu ch.8 is more than half way done =)

Speaking of manga/anime, check this out:
http://www.animenewsnetwork.com.au/news/2012-10-08/astronaut-successfully-dubs-space-brothers-anime-from-space
First voice acting done in space! Woot! =D

Wednesday, October 24, 2012

TF2 beta on Steam for Linux!

Yay! My 2nd favourite game of all time (Tribes 1 being my most favourite) is here!
http://marlamin.com/cdr/search.php?s=linux&searchby=os

The above links to the data streamed from Steam CDR (read the about page for more details).
There are at least 38 games listed for Linux, including a lot of games from the Humble Bundles.
It's great to know that alongside TF2, there's Killing Floor =)

Can't wait to get my hands on the client (set to run on Ubuntu and closed beta release this month) and test their >200fps L4D2
http://blogs.valvesoftware.com/linux/

There's also some good news occasionally updated here:
http://steamforlinux.com/

Monday, October 8, 2012

Ubunchu!~

WOW (lolwut). Just found this on linuxmint's Tumblr. ( http://linuxmint.tumblr.com/post/33029338128/episode-12-of-ubunchu-a-manga-about-ubuntu )
There's a manga about Ubuntu?! Seriously?!

https://seotch.wordpress.com/ubunchu/
http://www.aerialline.com/comics/ubunchu (japanese page)
http://divajutta.com/doctormo/ubunchu/c.html (translation project page!)



Another great CC project =) [It's CC BY-NC]
Basically Japanese manga on a computer club in highschool that is discovering Ubuntu.
First made in 2009 so it would be the 9.04-9.10 releases of Ubuntu; I personally started using it somewhere in the 7-8.x range. This was before the polished product 10.04 was though, and none of the stupid Unity stuff from 11.04 onwards (KDE/xfce ftw), so it can't comment on those in the first chapters. However, the series is ongoing, hence the post from mint.

The art's alright (but I seriously don't care too much about the art in my manga/anime - look at Initial D, I liked it a lot but all the faces looked ugly to me =P).
The plot and characterisation doesn't have the depth and force of a regular shonen (ONE PIECE!!! =D) but you do get the regular Japanese manga stuff in there (love the stereotypes, melodrama etc.), and it's interesting to see how a manga would work with the whole topic based on a linux distro. lol.

Sunday, August 26, 2012

Random notes to self



Kubuntu 12.04 amd64 performance
- I've noticed a marked decrease in performance (read massive lag, must kill offending program with too much memory usage) when I reach 98% of RAM utilised and start using swap disk space. That said, I'm running relatively lag/stutter free.

Advances in computer hardware:
Roughly the Same RRPs: s02au and js02au (note I have a R580 most like JS02AU and it has an i5-520M processor)
http://www.samsung.com/au/consumer/pc-peripherals/notebook-pc/productcompare?prda=NP550P5C-S02AU&prdb=NP550P5C-S03AU&prdc=NP-R580-JS02AU
http://ark.intel.com/compare/64899,47341
Also according to:
http://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html
Pretty much double in 3D mark and Cinebench test scores. I'd imagine something like 2x+ FPS when gaming if GPU bound.

Future posts types:
#online-shopping (all my online/ebay items)
#drupal [projects]
#android [projects]
#3D glasses, video, screens [project/s]


Thursday, August 16, 2012

Cuda on linux =3

So following this link here https://help.ubuntu.com/community/Cuda , I got Cuda working on Linux!! (My main Kubuntu 12.04)

The FluidGL thing works really well! If only the colours would change depending on velocity ...

Hiccups:
  • Note to self - installed it in default directory /usr/local/bin instead of /opt as suggested by Ubuntu/Cannonical's philosphy thing
  • Forgot to install dependencies before building as usual -_-" according to:
  • Then, install required packages:
    sudo apt-get install libxi-dev libxmu-dev freeglut3-dev build-essential binutils-gold

So the plan now is to see if BOINC can utilise some of this CUDA action =)
IF I can get it working that is ...

Wednesday, June 27, 2012

Desktop Environments

So after a long absence, I've decided to post again in the interests of keeping a record of my personalised settings in my distribution(s) of linux.
Yes, I always break something and then reinstall >_>

So this post isn't exactly a post about changes I've made: maybe I'll post on my up to date exploits in another post. It's a post about DE's for Linux distros, namely Ubuntu. It's also my record of optimizations.

Without further ado, here are the main Ubuntu Desktop Environments I have tried.
KDE
I started out with Kubuntu 12.04 LTS, which I really like, except for the fact that mount.ntfs (I'm neomutix(?) indexing 2.8TB of NTFS but that should have completed a while ago. I think it restarted and has gone on forever for a week now, but whatever.) and Xorg take up quite a lot of CPU and sometimes the whole KDE lags a lot and/or freezes. Amarok also runs pretty badly optimized in KDE, which is weird for a KDE distro.
KDE also offers perfect (read: everything is tweakable) customizations, workspace and activities are great! Plasma-desktop really doesn't crash as much as in 10.10-11.10. (Or maybe it's just KDE 4.8)
I have a thing against window borders taking up a lot of my precious laptop screen space. KDE and XFCE are the greatest in this regard allowing customizations to utilise screen space effectively.
[Edit: Kwin also allows you (via right-click Title-bar, More actions ->Special Window settings) to set many custom window settings for particular windows with many different window matching rules! That More Actions menu is wonderful! Alt-F3 to get titlebar menu if you enable "No Border" and can't right-click the title-bar again =P]
I use the standard style with the shortest window bar (it's blue, my favourite colour - bonus!), seeing as my 16:9 15.6" laptop's vertical real estate is very precious. 

Unity - the default DE. I remember when it first came standard in Ubu 11.04 or something I cried. People have been saying it's not that bad anymore, so I decided to give it a shot. It still sucks as a DE. Maybe it'll be a great tablet environment but still too simple and unflexible for my desktop workhorse.

Gnome - it's like these guys followed suit with Unity and went 3.0rd time unlucky. I loved Gnome 2. (The default in 10.04 LTS) Gnome (3) classic looks good, but it's like Gnome 2 without customizability (no panel widgets, icons, etc.) Still, it's better than the default Gnome 3 app menu. Speaking of which, I can't believe Unity actually beats Gnome in the app menu. Gnome has sections, while the Unity one includes sections and filters in its app menu. I still like the Gnome 2 menu better.

MATE. GNOME 2's fork. Although this has the tried and true features I loved with G2 panels and G2 configuration - there wasn't enough to satisfy my appetite after KDE. (Everything has to look and work just right for optimal efficiency! =@ rawr) Screenshotting's pretty cool, Amarok works well, no GUI lag, and although light like Gnome2.0 on wings, the appearance was a bit too bulky for my taste after KDE and XFCE.

XFCE - Which brings me to XFCE. This is like Gnome 2 compacted. Lightweight but offering more customizability than the Gnome 2 original, I really like this one. It's actually what I've decided to use [edit: for less powerful systems].
It uses ALSA for audio I think (opposed to pulse audio for KDE/Unity/Gnome)
Has Gnome 2 style panels with extra customizations,
However, when i chose the oxygen-gtk style, it all went a bit weird. I liked the xfce 4.6 style.
The Greatest setting would be a custom DPI (I used 93).
The Amarok keyboard shortcuts worked like a charm and Amarok even lagged way less than in KDE!! And when it lags, it doesn't lag the whole DE like in KDE.
Dolphin and Konsole are available in their full glory, except konsole's background colour (see profiles) can't be transparent.

LXDE - the other compulsory light-weight mention. In fact, this is so lightweight I once ran this on something like a 400MHz ARM Gumstix running lubuntu-desktop on ubuntu. It's even lighter than XFCE, which would be perfect for your legacy CPU/components need. I don't know about driver compatibility but I'd expect it to be the same for Ubuntu. It's a lot lighter than XFCE with way less customization. It uses the openbox window manager (as opposed to metacity (gnome/unity?) and kwin (kde)) but I'm not actually too sure of their merits apart from the fact that openbox is light and can go on top of gnome and kde etc. (wiki the page on comparison between window managers if you have to). One cool feature though, is the able to get rid of the top window title bar with "Undecorate" after right clicking said bar. [Edit: You can do this in KDE too Right click titlebar, More Actions -> No Border. Alt-F3 to get the titlebar menu back to enable border again.]
This was the 2nd best surprise feature I've found this month apart from Ctrl+H in VLC which almost let's me watch in fullscreen, and in some cases, the video would be the same size as in fullscreen.

[Edit:
i3
If you want to feel like a hacker and want to control everything window/desktop environment-related from a keyboard, this is your thing. It's actually not as hard as it looks. Make sure you have googled a cheat sheet though! =)  ]

Window managers
Finally, if you ever tried to log into a window manager 'session' like me (haha) don't panic!
What happened when I booted into metacity was, I got into an ubuntu like background with no menus or shortcuts at all. Alt+F#s didn't work either. I probably tried Ctrl+Alt+Del too. I rebooted once and of course, with my settings as 'load the last session', I was stuck into metacity again. Fortunately, it's quite easy to get out: just go Ctrl+Alt+T, bring up a bash shell/terminal, then sudo top or your choice of task/process manager. Finally, kill metacity. (In top, 'K', then type in the PID of metacity, and enter, enter).
These window managers work with DE's like metacity for Ubuntu 10.04 (and i presume unity and gnome in 12.04) and Openbox for LXDE (and can also be used optionally on other DE's in place of their default like KDE, Gnome etc. They're not really supposed to be used stand-alone as DEs but can be if you want.
[Edit: In most Window managers, a nifty trick is Alt-LeftClick to move windows (click anywhere on the window) and Alt-RightClick to resize window. No need to find that 1px width edge to resize! =)]


Conclusion: I'll stick with KDE for its configurability and looks, but if I ever need something lighter that doesn't lag then XFCE (with its great configurability) it is.


Have fun linuxing and having a truly free desktop! Lol, imagine if Windows 8 was the default DE for the next windows desktop version. Oh wait ...
At least the OS X interface and Win 7/XP ain't that bad.