Showing posts with label physics. Show all posts
Showing posts with label physics. Show all posts

Wednesday, October 22, 2014

Hoverboards are here!


Nerdist explains:
http://www.nerdist.com/2014/10/its-finally-here-a-hoverboard-you-might-actually-buy/
The Hendo hoverboard uses Lenz law which means it uses currents in the medium below to create magnetic fields to repel those on the hoverboard.

So water can have currents in it, but will that be enough to hover? And you'd probably need rockets to propel you like with Marty McFly's adversary right? =P

Want one? Grab one for $10k at the kickstarter or a dev kit for $300:
https://www.kickstarter.com/projects/142464853/hendo-hoverboards-worlds-first-real-hoverboard


Friday, June 27, 2014

Gaming Update & Arena Commander launched for a couple of weeks!


LoL, Dota 2 and SC2 are now collegiate sports.

Dota 2 nears 10 million prizepool money, which includes USD$8.4 million from compendium and compendium point purchases. That's $33.6 million of total compendium related revenue, and $25.2 million for Valve from compendium related revenue alone! This is getting big, just like TF2 hats =P
Current PrizePool:

Btw, Steam Summer Sale is on, get them daily/flash deals! Isthereanydeal.com is also a great website to track your wishlist and if it goes on sale on many different storefronts - it saves heaps of browsing time! 
You know Valve is doing something right when they release things gamers want (Steam Cloud, Cross platform SteamPlay, Dota2, TF2, SteamOS-Linux) and aren't shy to get it properly done and delay releases according to Valve Time, much like CIG does with Star Citizen and their DFM release. =P


Speaking of, the Star Citizen DogFighting Module has been released (launch trailer here)! It's named Arena Commander (as a in-universe combat sim game). Currently it's at v0.8, check the above link for the planned version update roadmap. Some interesting stats and tutorial videos for different control devices (m+kb, joystick) released ~24hrs after the DFM release.
Also, the most watched Star Citizen streamer on Twitch - Nyaandere - streams almost daily! (Pretty punny username if I may say so myself).

 
Alternate Launch Trailer, the one I prefer - especially with the lovely Bach Prelude 1 =P

Everyone has single player (free-flight, Vanduul swarm) access if you have the Alpha or "Arena Commander module" access. Most recently they've updated it with Hangar Patch 12.3 (which is still v0.8 for Dogfighting module/Arena Commander version numbers).
Want to know if you have multiplayer access? Check your UEE Citizen Record # on your Citizen Dossier like so https://robertsspaceindustries.com/citizens/pd12
Then match it up with the roll-out updates on https://robertsspaceindustries.com/comm-link/transmission/13947-Arena-Commander-Multiplayer-Roll-Out-Begins

Also because a lot of people have been complaining that the ships' handling doesn't "feel right" CR (Chris Roberts, project director) has written up this lovely post full of the details of how they simulate and model the flight physics. It's beautiful! (And therefore obligatory iframe which doesn't work atm, someone tell me why):

Wednesday, May 1, 2013

2012 SciFi realities and Future Tech + Virgin Galactic

http://myscienceacademy.org/2013/01/03/27-science-fictions-that-became-science-facts-in-2012/


That chimera - bloody biologists are making FMA stuff a reality! I also lol'd at the accidents on self-driving cars ...

Also, Oculus Rift (revealed 2012) is a giant leap for NerveGear (SAO).

And congratulations to the folks at Virgin Galactic for the first powered SpaceShipTwo flight breaking mach 1, add that to the list of official responses =P.